Declan
Basic Info
Court: Seelie
Legacies: Squire/Pandora
Seeming: Wilder
Kith: Clurichaun
Attributes
| **Physical** ~ { "text-align": "center" } |<| **Social** ~ { "text-align": "center" } |<| **Mental** ~ { "text-align": "center" } |<|
|:------------~ { "text-align": "left" } |:---:|:------------~ { "text-align": "left" }|:---:|:------------~ { "text-align": "left" }|:---:|
| Strength | 3 | Charisma | 3 | Perception | 2 |
| Dexterity (fast hands)| 4 | Manipulation | 2 | Intelligence | 1 |
| Stamina (taking a hit)| 4 | Appearance | 3 | Wits | 3 |
Abilities
| **Talents** ~ { "text-align": "center" } |<| **Skills** ~ { "text-align": "center" } |<| **Knowledges** ~ { "text-align": "center" } |<|
|-------------------~ { "text-align": "left" }|:---:|:-------------------~ { "text-align": "left" }|:---:|:-------------------~ { "text-align": "left" }|:---:|
|Alertness | 3 |Animal Ken | 2 |Academics | |
|Athletics (parkour) | 4 |Crafts (practical FX) | 3 |Computer | |
|Brawl (donnybrooks) | 5 |Drive | 1 |Enigmas | |
|Empathy | 2 |Etiquette | |Gremayre | 2 |
|Expression | 2 |Firearms | 2 |Investigation | |
|Intimidation | |Larceny | |Law | 1 |
|Kenning | 2 |Melee | 2 |Medicine | 3 |
|Leadership | 1 |Performance | 2 |Politics | 1 |
|Streetwise | |Stealth | 1 |Science | |
|Subterfuge | 3 |Survival | |Technology | |
Advantages
Backgrounds
| :--------------------------------------------- |:---:|
|Chimera (ring/spiked glove - Str+1L) | 1 |
| Contacts | 4 |
| Rememberance | 5 |
| Resources | 1 |
| Treasure (neckalce - Naming) | 2 |
| Chimera (black dragon scale armor - 3 points) | 2 |
Arts
Chicanery 1
Legerdemain 3
Metamorphosis 2
Summer 3
Primal 4
Realms
Actor 5 (affinity)
Fae 4
Nature 0
Prop 2
Scene 4
Time 0
Glamour & Willpower
|| **Total** | **Spent** |<|<|<|<|<|<|<|<|<|
|---|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|
| **Glamour** | 7 |<input type="checkbox" checked id="1e220b">|<input type="checkbox" unchecked id="a90889">|<input type="checkbox" unchecked id="9afb51">|<input type="checkbox" unchecked id="d8897a">|<input type="checkbox" unchecked id="4bc41b">|<input type="checkbox" unchecked id="aa0e5f">|<input type="checkbox" unchecked id="e53b5b">|<input type="checkbox" data-task="/" checked id="fb9152">|<input type="checkbox" data-task="/" checked id="e3048d">|<input type="checkbox" data-task="/" checked id="1ee34f">|
| **Willpower** | 7 |<input type="checkbox" unchecked id="33c429">|<input type="checkbox" unchecked id="2558ef">|<input type="checkbox" unchecked id="193922">|<input type="checkbox" unchecked id="2e36e8">|<input type="checkbox" unchecked id="5285c2">|<input type="checkbox" unchecked id="b2a98f">|<input type="checkbox" unchecked id="4a147e">|<input type="checkbox" data-task="/" checked id="08beb6">|<input type="checkbox" data-task="/" checked id="39ae64">|<input type="checkbox" data-task="/" checked id="19583d">|
Nightmare & Banality
|---|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|:---:|
| **Nightmare** ~ { "vertical-align": "middle" } |<|<input type="checkbox" unchecked id="721a6c">|<input type="checkbox" unchecked id="78ab17">|<input type="checkbox" unchecked id="a8f013">|<input type="checkbox" unchecked id="09a74e">|<input type="checkbox" unchecked id="f2af7b">|<input type="checkbox" unchecked id="e638da">|<input type="checkbox" unchecked id="beac4d">|<input type="checkbox" unchecked id="7f3071">|<input type="checkbox" unchecked id="8e3b10">|<input type="checkbox" unchecked id="488d09">|
|**Banality** ~ { "vertical-align": "middle" } |<|⚪|⚪|⚪||||||||
|^|<input type="checkbox" unchecked id="52a7f3">|<input type="checkbox" unchecked id="d38964">|<input type="checkbox" unchecked id="452cfd">|<input type="checkbox" unchecked id="7e0f7d">|<input type="checkbox" unchecked id="ca6098">|<input type="checkbox" unchecked id="9fb77c">|<input type="checkbox" unchecked id="228274">|<input type="checkbox" unchecked id="7816e9">|<input type="checkbox" unchecked id="4dfcf4">|<input type="checkbox" unchecked id="b321a9">|<input type="checkbox" unchecked id="f57e1b">|
Health
| **Level** | **Penalty** | **Real** | **Chimerical** |
| ----------------- | :-----------: | :--------: | :--------------: |
| **Bruised** | 0 | <input type="checkbox" unchecked id="5f4834"> | <input type="checkbox" unchecked id="55ea8a"> |
| **Hurt** | -1 | <input type="checkbox" unchecked id="7725f0"> | <input type="checkbox" unchecked id="08fdd0"> |
| **Injured** | -1 | <input type="checkbox" unchecked id="4363c9"> | <input type="checkbox" unchecked id="fad04c"> |
| **Wounded** | -2 | <input type="checkbox" unchecked id="ef4250"> | <input type="checkbox" unchecked id="93a557"> |
| **Mauled** | -2 | <input type="checkbox" unchecked id="522e7c"> | <input type="checkbox" unchecked id="b01536"> |
| **Crippled** | -5 | <input type="checkbox" unchecked id="b2a36c"> | <input type="checkbox" unchecked id="f318b8"> |
| **Incapacitated** | 💀 | <input type="checkbox" unchecked id="24ed7f"> | <input type="checkbox" unchecked id="77ab08"> |
Birthrights
Now you see them, now you don’t. Look away for only a moment, and a clurichaun can disappear into her surroundings, completely undetectable. Unless the clurichaun is bound with iron, she can vanish in a blink, even from someone’s physical grasp, reappearing within the same area but out of her observer/captor’s line of sight. If someone is physically touching the clurichaun, or she is tied up or otherwise restrained, disappearing costs one point of Glamour.
After only a few moments, a clurichaun can get a read on a person or group, knowing exactly what to say to provoke a fight. Clurichaun view fighting as an ice breaker and a form of rough and-tumble bonding. The clurichaun can prod anyone into throwing the first punch, which the target can resist through a Willpower roll (difficulty 8). This birthright can be used to incite a fight between the clurichaun and the target, or between the target and another person.
Frailty
frailty Hoard — For clurichaun, collecting isn’t a mere hobby, but a consuming obsession. They must spend time with their collection frequently to satisfy this aspect of their nature, an easier task for a clurichaun with a smaller, more portable collection than for one whose hoard is large or unwieldy. Spending more than a week away from her collection triggers Banality.
Antithesis
Anthesis is a banality trigger, and so when a character experiences theirs, the player rolls Glamour (difficulty 8). If the roll fails, the character gains a point of Banality. If the roll is a botch, the character gains a point of Banality for every 1 rolled.
Merits
- The werewolf with this Gift may communicate with any animals from fish to mammals. This Gift does not change their basic reactions; most animals are still afraid of predators such as werewolves. Any spirit of nature can teach this Gift.
- System: The player simply rolls Charisma + Animal Ken, although each separate encounter or type of animal requires a separate roll. - Beast Speech (Charisma + Animal Ken)
(1Pt. merit) You have a face strangers are inclined to trust. The effect doesn’t fade even if you attempt self-deprecation, leaving you at –2 difficulty on all appropriate Social rolls (yes for first impressions, no for Intimidation, for example) when a stranger is involved. This Merit only functions on a first meeting
Flaws
(1Pt. flaW) You speak the truth, uncannily so. Things you say tend to come true. This is not a facility for blessing or cursing, or an effect that can be ruled by any conscious control. At least once per story, an uncomfortable truth regarding any current situation will appear in your head and through your lips. To avoid speaking prophecy, you must expend a Willpower point and take a Health Level (bashing) from the strain of resisting
(1Pt. flaW) Your eyes are a startling color, maybe emerald green, violet, or yellow. This is a sign you are a changeling, recognizable to those who know the ancient lore
(2Pt. flaW) You’re a naturally curious person, your curiosity easily overriding your common sense. To resist temptation, make a Willpower roll. The difficult varies based on the temptation; difficulty 5 for simple things like, “I wonder what’s in the armoire,” but difficulty 9 for things like, “I wonder why young men keep going missing around the baron’s freehold. I’ll just slip in and check it out.”
(1Pt. flaW) Following the orders of leaders you do not respect rankles you like nothing else. Whenever such a leader makes a command or request of you, roll Willpower (difficulty 5) and on a failure, you will work against their decree.
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